![]() ![]() Needed work to be balanced and fun for everyone) Allowed for raiding and jumping behind enemy lines, hit&run tactics. FTL (used to work on absolute distances, now based on number of jumps. You owned anything inside your culture and could build there, allowing for culture bombs and tug-of-war between two empires as well as mixed ownership of systems - lacked a good UI to show predicted changes so it wasn't always clear what the impact would be of adding or removing a source of culture, so ideally would have needed a "show predicted changes" UI update to be perfect)ħ. Culture (Used to be a bubble around owned planets and frontier stations. Snares (Used to redirect enemy fleets to specific positions in a gravity well)Ħ. Build anywhere platforms (Used to have a big bubble of space around them to prevent stacking)ĥ. Minefields/AOE damage (used to show as fancy mines with skull&crossbones/crossed wrenches)Ĥ. Auras (used to show as a fancy graphical bubble around stations)ģ. Sensor Ranges (used to show as a dotted green bubble around fleets)Ģ. These are no longer used when possible (to save resources I assume), the following had to be cut:ġ. Since I've gone back and been playing 1.9.1 this past week I've noticed quite a few things that have been stripped away between then and now:Ĭartesian co-ordinates. Quite a lot has been taken away from the game. ![]()
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January 2023
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